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Bounty Hunter Changes

Bounty Hunter Targets

Since implementing the option for all players to toggle the ability to receive a Bounty Hunter target past level 10 Wilderness, which once toggled on causes players to only get targets in levels 1-10 of the Wilderness.

The Wilderness has always been famed due to the concept of risk vs reward, but when fighting another player, it can be difficult to ensure they're risking an amount worthy of your own risk. Whilst it is possible to skip these lower value targets, it's more often than not that players find themselves stuck waiting either 30 or 3 minutes to receive another target due to skipping too many times. The RS team would like to improve the experience for players wanting to get stuck into the action of Bounty Hunter by allowing them to freely skip their target if they aren't risking a Mysterious emblem.

When two targets are fighting one another, it's currently possible to skip your target mid-fight. This can be rather frustrating at times, due to the way Bounty Hunter targets get priority over combat compared to others trying to intervene with a fight. They'd like to change it so players are unable to skip their target whilst in combat with said target.

In addition to this, players are able to freely skip their target if said target doesn't have a PvP Skull. Whilst most players that fight without a skull are wearing gear of very high value, the player with the skull typically risks more or the same amount but is at a huge disadvantage due to the difference in the quality of gear being worn. This should make it so those looking for a fairer fight are able to do so without having to worry about having a cooldown for skipping too many targets.

The final change is that you are required to have a Mysterious emblem in your inventory in order for you to be able to receive one as a drop from killing your target. Players that are unable or unwilling to purchase their first Mysterious emblem from the Grand Exchange will need to obtain one from Wilderness Slayer before heading onto the battlefield! Besides, you can buy RuneScape 2007 gold from our site all the time.

 

Bounty Hunter Penalties

When a player has been assigned a target in Bounty Hunter, that target is locked in until either player decides to skip, leave the Wilderness for 2-minutes, or log out. It is currently possible to step in and out of the Wilderness in quick succession to prevent the 2-minute timer from going down as fast as it should, meaning if a player wants to grief their target, they can make them wait around 5 minutes before the target is lost unless they choose to skip them.

All in all, you can find enough easy and fast rs gold for sale on our site. Come and buy it just now!

 

 

The Buyrunescape4golds team

Publish Time:Monday, November 05, 2018

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